Who wants to play a game when sometimes you’re doomed to fail, but you can’t tell at first? What a frustrating waste of time. But I have to downvote this game because some of the scenarios are impossible to solve in all playthroughs due to random elements in the game. At first it was fun and exciting and yet weirdly satisfying. As you can see by the number of hours I’ve played, I definitely enjoyed this game. When things get super busy it is necessary to have extra time to micro your airports and as of now that is not possible. faster planes on longer path)? What happens if there are two equally “good” routes.Įdit: Oh yeah, PLEASE add a pause mode that lets me do things while the game is paused and doesn’t force the menu to pop up. Is it the geographically shortest? Is it the one with fewest “hops” in between? Is it the “fastest” route (slow plane on short path vs. Also it would be helpful if there was some sort of information in the game that lets players know exactly how passengers will calculate which route they take. It would be great to be able to select two airports on the map and see the path that passengers will take. There is currently no way to visualize passenger flows. The world map does not wrap around (so to fly from US Westcoast to Japan you need to go across Europe, you cannot cut across the Pacific). Really like this a lot, it tickles both my problem solving and air travel fancies. This is a really nice little time waster, basically the Mini Motorways of the skies. Points are added for transporting passengers, earning money and buying infrastructure. They can be positive (investments into your company, for example), negative (disasters blocking flights to some countries or from them), and even ridiculous (a businessman sued you because of spilled coffee in turbulence zone). Each challenge is unique: in some of them you’ll have to quickly connect constantly unlocking airports, while in the other – to rebuild your network due to coronavirus outbreak in a country. For example, to survive for some period of time or to earn specific amount of money. It is necessary to unlock a new country each 6 minutes, or you’ll lose.Ĭhallenges are various scenarios with certain pre-set conditions and goals to reach. Your task in “Unlock all countries” is to open every country in the world (it will cost you in-game money to unlock each of them) and cover the whole planet with your network. Different locations mean that you’ll have to adapt: while in Europe distances are small and it’s very easy to manage your network there, you’ll have to think about connecting distanced cities because the longer the route is, the more you’ll have to pay for opening it. SEXY GAMESĪlmost 200 countries and tens of thousands of cities all around the globe are available to you! You can build an airport in each city and begin transporting passengers. You’ll lose even if one of them gets overloaded. Just like planes, airports have their maximum capacity. You won’t have enough money to connect each city to all the other cities, so you’ll have to analyze the situation and make decisions about where the transport hub is going to be situated. Each passenger has their own destination and they’ll fly with transfers if there’re no direct routes. The more population is the more people would like to fly somewhere. All the cities are real, and their population is like in their real analogues.
Genres: ADVENTURE, ALL GAMES, INDIE GAMES, OPEN WORLD, RACING GAMES, SIMULATOR GAMES, Free Games, ,įly Corp Free Download The game features an advanced passenger flow system.